Theme Park iPhone Review
By Oliver Stockley On 23 Dec, 2011 At 09:35 PM | Categorized As iPhone, Reviews | With 2 Comments

Theme Park™ - EA Swiss Sarl

To be honest, I’ve given up trying to play Theme Park. It’s not worth the time it takes to download. EA have ruined a once brilliant computer game, dipping it in a fetid vat of freemium slime.

The game encourages you to build a theme park from nothing, working your way up the turnover tables until you can buy the universe. To do so, you install rides and shops, and maintain the park. The problem is, this version of Theme Park centres around the idea of ‘super tickets’: to buy most rides and shops, you don’t use the cash that you’ve accrued, but the super tickets that you’ve bought with your own real life money.

This is already a bad start: I hate the idea that a game, freemium or not, cannot be enjoyed without any money being spent on it in-game. It suggests that the  game experience is less important than those behind it making money. Sure, publishers and developers deserve a profit from the creation and distribution of a game, but during development, their main aim should always be to make an excellent game. That’s how the best games are made. It’s clear that Theme Park was designed to make money first, with the game experience being very much secondary. Other freemium games have got the balance right, but this is…

It’s not just that the game pushes you to buy super tickets at every opportunity. It’s not that even the loading screen is plastered with possible in-app purchases. No, it’s the fact that buying one roller coaster can set you back by more than $60. It’s the fact that after buying the roller coaster, it will take more than a day to build unless you spend yet more super tickets on it to skip the ride construction stage. It’s the fact that if you do manage to make any cash in the game, it won’t matter, because you pay for everything with super tickets anyway. It’s the fact that EA have ruined such a classic game. It’s the fact that they think that you, the consumer, are worth so much less than your wallets.

So no, don’t buy Theme Park. It’s not so much a game as an interactive version of an overly pushy app description, trying to tempt you into spending ridiculous amounts of money and giving you very little in return. Avoid it.

(On the plus side, it has quite good graphics).

Check out our reviews of other freemium games, The Simpsons, FIFA Superstars and Contract Killer: Zombies!


Theme Park™ - EA Swiss Sarl

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Oliver Stockley

About -

Oliver Stockley is a regular contributor to The Smartphone App Review alongside running his own iOS app review site, Oliver, who has loved gaming from a young age and has a passion for exciting technology, stubbornly refuses to have a favourite app because there are so many brilliant apps to choose from. You can find him on Twitter: @OStockley

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Displaying 15 Comments
Have Your Say

  1. Simon Burns says:

    ouch! I had high hopes for this 

  2. […] start: I hate the idea that a game, freemium or not, cannot be enjoyed … … More: Theme Park iPhone Review | The Smartphone App Review ← Fresh iPhone Apps for Dec. 23: Onion Magic Answer Ball, Animoog … Jailbreak […]

  3. Oliverjgreen says:

    couldnt agree more. So frustrated wanting to buy something which is a certain amount of supertickets and then the big money sign comes up suggesting you to dig deep into your wallet.

  4. Danmits9 says:

    How the hell do you earn the super tickets with out buying them???????

  5. Jacob says:

    this game is straight bs!!!!!! ita wanting yoyu to spend 100$ or your own pocket money to bulid 1 roller coster hahhahahahaha never in my life would that happen, sorry ea games, but yall are a bunch of rip off

  6. […] Tapped Out for iPhone and iPad. So, does it go down the dangerous road that publisher EA sent Theme Park down, or is this a more refreshing and better value take on the freemium model?The answer is a […]

  7. […] the meantime you can check out our gallery of screenshots below.Our review of Theme Park is now live here!  About Simon Burns – Simon Burns is the editor and founder of The Smartphone App Review. He […]

  8. […] freemium games cannot capture the escapist bent of traditional games. A prime example of this is the recently reviewed remake of a PC classic, Theme Park.The EA game is so focused on making you spend your money on it […]

  9. says:

    For some reason I got log out and when I log in it st,armed me over again I had spent heaps of money on this and it’s all lost can you help me

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