Nose Invaders iPhone Review

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Nose Invaders - Dear Future Astronaut AB

I recently previewed Nose Invaders, and I was quite looking forward to playing the full and final version for iPhone, but unfortunately the game has been released with a couple of pretty large bugs that spoilt the experience somewhat during the course of this Nose Invaders iPhone review.

Aside from those bugs, this is a pretty playable little physics puzzle game that, while not likely to win any awards, will provide you with a few hours of tricky puzzling action. The game sets you with the task of clearing a sequence of noses of some pesky flu and virus germs, with various different elements in play at once.

You start on one platform, and must direct your character around with slingshot controls that are essentially the reverse of those found in Angry Birds. You can hop from platform to platform, and must touch each virus once to collect it. Each virus you collect adds a star to your score, and you will need a set amount of stars to unlock level packs and stages.

There are a few things to be careful of when playing. First of all, as you are in a nose, the breath of the person creates wind that goes up and down in a rhythm. Most of the viruses can only be reached by utilising this wind to get about. There are also a few enemy germs hanging around that can kill you instantly, and these must also be avoided.

It makes for a good little game with an addictive nature, but unfortunately I came across one huge bug during my review, and it is one that appeared again and again. The game will sometimes not recognise that you have collected any or all of the germs in the stage, even if you get them all very quickly. You collect all the germs, and your character just sits there. With nothing else to possibly do, you can make him die, at which point the game will sometimes move to the next level, but it will more often than not restart the same stage.

For example, on level 12 I collected all the germs, and the stage should have finished, but I had to repeat and waited for the level to end eight times before finally being allowed onto the next stage. It is such a shame that this bug (tested on both a 4th gen iPod Touch and an iPhone 4) should ruin what should be a decent little game. UPDATE: The developer has made me aware that you can exit the level by shooting towards the bottom middle of the screen. This does need to be made more obvious in the game, but I have updated the score below to reflect this.

The other bug is that the game does have a tendancy to crash, which happened to me four or five times.

Take away those bugs and the game is pretty good. The music and sound effects of the various creatures you find yourself occupying are really nice, the graphics are cute and likable and the little cutscenes are well done, with a decent level of presentation thoughout. There is a generous 60 levels included, a cool bacterium to view badges, and full Game Center integration with achievements and leaderboards.

The score below may seem a little harsh(see update above), but if the developer fixes the current bugs, then you can make the score below 75 instead of 70. A decent little puzzle game, Nose Invaders for iPhone is spoiled by some nasty bugs when it should be the viruses that you are worrying about.

Nose Invaders - Dear Future Astronaut AB


About Author

Simon Burns is the editor and founder of VoxelArcade and The Smartphone App Review. He has been a fan of technology for over twenty five years and loves playing with gadgets and spending time with his family. You can get in touch with him via the ‘contact us’ section of the site or on Twitter by following @smartappreview


  1. Hi Simon,

    Thx a lot for your time and review of Nose Invaders. My name is Mladjo and I am part of the team that developed Nose Invaders. Let me try to answer some of your bug related questions.

    1) Bug on the 12 level where you collect all viruses, but the game fails to transfer you to the next levelDo you know that after you collect at least one virus, you need to exit the scene (direct the hero towards the bottom of the screen – light hole) in order to progress to the next level?

    2) We are aware about certain problems on iPod Touch 4th gen and we have fixed the crashes. New version will be submitted to the AppStore review board this Monday.

    Thx again

  2. Dear. Simon,

    Hello! Nice to meet you!
    My name is Leo Ko living in South Korea.
    I’m crazy about mobile games thesedays. 
    One day, I came across any game app’s community and watched there by any chance the game reviews written by you.
    I’ve read a few your reviews. It is enough to be interested for me.
    So, could you give me a favor?
    Actually, I’m Android user. Do you have any fantastic game app to recommend me?
    I usually used to invest 1 or 2 hours to play the game.
    I’ll wait your reply.

  3. Hi! I have checked your reply. Thank you for your favor!
    I know that you are so much busy due to many messages.
    Nevertheless, you gave me an answer. Thanks again.
    As you know, I’m a Korean user so frankly speaking, I have many opportunities to play Korean game apps.
    I’m wondering why there are no Korean game apps at abroad websites.
    What do you think about it? Please inform me your opinion.


    • To be honest, we don’t get sent that many. We base our decision on whether to cover a game on how good it looks, not where it was developed. 

      If there are some games you think we should have covered, let me know and I’ll take a look 🙂

      • Oh, really? I see 🙂
        Before long I will recommend some games to you. 
        If you would please excuse me, could you inform me your email address?

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